###0.负责模块为可视化界面,技术栈为 (1)异常处理 (2)多线程 (3)文件存储 (4)Java swing ###1.登陆界面 ####我的代码 import java.awt.Color; import java.awt.FlowLayout; import java.awt.Font; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.File; import java.io.IOException; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JPanel; import javax.swing.JPasswordField; import javax.swing.JTextField; import tetris.control.*;
/**
*
* @author lsm
*
*/
public class Main {
private static void login() {
JFrame frame = new JFrame();
frame.setResizable(false);
ImageIcon background = new ImageIcon(“beautify/login.jpg”);
JLabel backLabel = new JLabel(background);
backLabel.setBounds(0, 0, background.getIconWidth(), background.getIconHeight());
JPanel panel = new JPanel();
panel = (JPanel) frame.getContentPane();
panel.setOpaque(false);
panel.setLayout(new FlowLayout());
frame.getLayeredPane().add(backLabel, new Integer(Integer.MIN_VALUE));
/*设置界面属性*/
frame.setTitle(“Tetris”);
GridLayout grid = new GridLayout(2, 2);
grid.setHgap(25);
grid.setVgap(25);
JPanel panel1 = new JPanel(grid);
panel1.setOpaque(false);
Font f1 = new Font(“Serif”, Font.BOLD, 27);
Font f2 = new Font(“Serif”, Font.ITALIC, 47);
JTextField b1 = new JTextField(10);
JPasswordField b2 = new JPasswordField(10);
JLabel label1 = new JLabel(” Player Name”);
JLabel label2 = new JLabel(” Password”);
JLabel label3 = new JLabel(“Welcome to Tetris!”);
label1.setFont(f1);
label2.setFont(f1);
label3.setFont(f2);
panel1.add(label1);
panel1.add(b1);
panel1.add(label2);
panel1.add(b2);
JPanel panel2 = new JPanel();
panel2.setOpaque(false);
JButton button1 = new JButton(“Login”);
JButton button2 = new JButton(“Register”);
button1.setForeground(Color.BLACK);
button2.setForeground(Color.BLACK);
button1.setBackground(Color.lightGray);
button2.setBackground(Color.lightGray);
panel2.add(button1);
panel2.add(button2);
panel.add(panel1);
panel.add(panel2);
panel.add(label3);
frame.setBounds(100, 100, background.getIconWidth(), background.getIconHeight());
frame.setLocation(450, 60);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(500, 500);
frame.setVisible(true);
button1.addActionListener(new ActionListener() {
@SuppressWarnings(“deprecation”)
@Override
public void actionPerformed(ActionEvent arg0) {
String playerName = b1.getText();
String playerPassword = b2.getText();
try {
if (PlayerFile.matchPassword(playerName, playerPassword)) {
frame.setVisible(false);
new RussiaBlocksGame(“Tetris”);
}
} catch (IOException e) {
e.printStackTrace();
}
}
});
button2.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
String playerName = b1.getText();
@SuppressWarnings(“deprecation”)
String playerPassword = b2.getText();
try {
if (!PlayerFile.writeFile(playerName, playerPassword)) {
}
} catch (IOException e) {
e.printStackTrace();
}
}
});
}
public static void main(String[] args) {
javax.swing.SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
new Music();
login();
}
});
}
}
###2.游戏界面 ####我的代码(这里就贴主要界面代码,具体方法不展示) public class RussiaBlocksGame extends JFrame { private GameCanvas canvas; private ErsBlock block; private boolean playing = false; private ControlPanel ctrlPanel; private JMenuBar menuBar = new JMenuBar(); private JMenu help = new JMenu(“Help”); private JMenu setting = new JMenu(“Setting”); private JMenuItem about = new JMenuItem(“About”); private JMenuItem setBackground = new JMenuItem(“SetBackground”); private JMenuItem setFrontground = new JMenuItem(“SetFrontground”); private JMenuItem chart=new JMenuItem(“Ranking List”);
/*
* 初始化菜单栏
*/
private void initScope() {
setJMenuBar(menuBar);
menuBar.add(help);
menuBar.add(setting);
help.add(about);
help.add(chart);
setting.add(setBackground);
setting.add(setFrontground);
/*
* 设置自定义颜色,引用自 https://www.jb51.net/article/142716.htm
*/
setFrontground.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
Color newFrontColor = JColorChooser.showDialog(RussiaBlocksGame.this, “SetFrontground”, canvas.getBlockColor());
if (newFrontColor != null) {
canvas.setBlockColor(newFrontColor);
}
}
});
setBackground.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
Color newBackColor = JColorChooser.showDialog(RussiaBlocksGame.this, “SetBackground”,
canvas.getBackgroundColor());
if (newBackColor != null) {
canvas.setBackgroundColor(newBackColor);
}
}
});
about.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
JOptionPane.showMessageDialog(null,
“→ move right ” + “← move left ” + “↓ speed up ” + “↑ conservasion”);
}
});
chart.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
try {
new RanklistDialog(PlayerFile.outputCharts());
} catch (IOException e1) {
e1.printStackTrace();
}
}
});
}
public RussiaBlocksGame(String title) {
super(title);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setSize(450, 570);
setLocation(450, 60);
setTitle(“Tetris”);
initScope();
Container container = getContentPane();
container.setLayout(new BorderLayout(6, 0));
canvas = new GameCanvas(ROWS, COLS);
ctrlPanel = new ControlPanel( this );
container.add(canvas, BorderLayout.CENTER);
container.add(ctrlPanel, BorderLayout.EAST);
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent we) {
stopGame();
System.exit(0);
}
});
addComponentListener(new ComponentAdapter() {
@Override
public void componentResized(ComponentEvent ce) {
canvas.adjust();
}
});
setVisible(true);
setResizable(false);
}
}
游戏界面为
###3.排行榜(只取前五名) ####我的代码: import java.awt.Color; import java.awt.Font; import java.util.HashMap; import java.util.Map; import javax.swing.ImageIcon; import javax.swing.JDialog; import javax.swing.JLabel; import javax.swing.JPanel;
public class RanklistDialog extends JDialog{
private JLabel score1,score2,score3,score4,score5;
private JLabel name1,name2,name3,name4,name5;
private String[][] ranking;
public RanklistDialog(List> list) {
ranking = new String[5][2];
int i=0;
for(List.Entry e: list.entrySet()) {
String name=e.getKey();
String score=e.getValue();
ranking[i][0]=name;
ranking[i][1]=score;
i++;
}
Font f = new Font(“Serif”, Font.ITALIC, 25);
name1 = new JLabel();
name1.setText(ranking[0][0]);
name1.setFont(f);
name1.setForeground(Color.yellow);
name1.setBounds(150,270, 100, 30);
this.add(name1);
score1 = new JLabel();
score1.setText(ranking[0][1]);
score1.setFont(f);
score1.setForeground(Color.yellow);
score1.setBounds(280,270,100, 30);
this.add(score1);
name2 = new JLabel();
name2.setText(ranking[1][0]);
name2.setFont(f);
name2.setForeground(Color.yellow);
name2.setBounds(150,330,100, 30);
this.add(name2);
score2 = new JLabel(ranking[1][1]);
score2.setFont(f);
score2.setForeground(Color.yellow);
score2.setBounds(280,330,100, 30);
this.add(score2);
name3 = new JLabel();
name3.setText(ranking[2][0]);
name3.setFont(f);
name3.setForeground(Color.yellow);
name3.setBounds(150, 390, 100, 30);
this.add(name3);
score3 = new JLabel(ranking[2][1]);
score3.setFont(f);
score3.setForeground(Color.yellow);
score3.setBounds(280, 390, 100, 30);
this.add(score3);
name4 = new JLabel();
name4.setText(ranking[3][0]);
name4.setFont(f);
name4.setForeground(Color.yellow);
name4.setBounds(150, 450, 100, 30);
this.add(name4);
score4 = new JLabel(ranking[3][1]);
score4.setFont(f);
score4.setForeground(Color.yellow);
score4.setBounds(280, 450, 100, 30);
this.add(score4);
name5 = new JLabel();
name5.setText(ranking[4][0]);
name5.setFont(f);
name5.setForeground(Color.yellow);
name5.setBounds(150, 510, 100, 30);
this.add(name5);
score5 = new JLabel(ranking[4][1]);
score5.setFont(f);
score5.setForeground(Color.yellow);
score5.setBounds(280, 510, 100, 30);
this.add(score5);
ImageIcon icon = new ImageIcon(“beautify/charts.jpg”);
JLabel background = new JLabel(icon);
background.setBounds(0, 0, icon.getIconWidth(),icon.getIconHeight());
JPanel imagePanel = (JPanel)this.getContentPane();
imagePanel.setOpaque(false);
imagePanel.setLayout(null);
this.setModal(true);
this.setTitle(“Ranking List”);
this.setLayout(null);
this.getLayeredPane().add(background, new Integer(Integer.MIN_VALUE));
this.setResizable(false);
this.setSize(400, 600);
this.setLocationRelativeTo(null);
this.setVisible(true);
this.setDefaultCloseOperation(JDialog.DISPOSE_ON_CLOSE);
}
}
排行榜界面(好像要暴露什么)
###4.我的总结 对于一个喜欢美术的人来说,界面设计真的是爽歪歪啊~,不过好像效果一般啊。。。一直对代码这块比较抵触,开发也不是以后的发展方向, ,这次课程设计这个模块就主要是整合另外两个成员写的方法,难度小,乐在其中。
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