/**
* Return <code>getActivity().getResources()</code>.
*/
final public Resources getResources() {
if (mHost == null) {
throw new IllegalStateException("Fragment " + this + " not attached to Activity");
}
return mHost.getContext().getResources();
}
final FragmentController mFragments = FragmentController.createController(new HostCallbacks());
class HostCallbacks extends FragmentHostCallback<FragmentActivity> {
public HostCallbacks() {
super(FragmentActivity.this /*fragmentActivity*/);
}
}
mHost 是 FragmentHostCallback() 是在FragmentActivity 时候初始化的传给FragmentHostCallback() 并执行四个参数的构造方法 分别给mActivity 赋值,将mActivity强转 mContext并赋值mContext,获取mActivity的mHandler并赋值给mHandler,第四个参数是0。mHost的 getContext()就是调用Activity的mContext。getResources就是调用Activity的 getResources
public abstract class Context {
public abstract Resources getResources();
}
我之前文章说过 Context 的具体实现类是ContextImpl,我们看下ContextImpl 的getResources是怎么实现的,
@Override
public Resources getResources() {
return mResources;
}
直接返回一个mResources ,在看下mResources是哪里赋值的
private ContextImpl(ContextImpl container, ActivityThread mainThread,
LoadedApk packageInfo, IBinder activityToken, UserHandle user, int flags,
Display display, Configuration overrideConfiguration, int createDisplayWithId) {
mOuterContext = this;
mMainThread = mainThread;
mActivityToken = activityToken;
mFlags = flags;
if (user == null) {
user = Process.myUserHandle();
}
mUser = user;
mPackageInfo = packageInfo;
mResourcesManager = ResourcesManager.getInstance();
// 获取 resources
Resources resources = packageInfo.getResources(mainThread);
// mResources 赋值
mResources = resources;
mDisplay = (createDisplayWithId == Display.INVALID_DISPLAY) ? display
: mResourcesManager.getAdjustedDisplay(displayId, mResources.getDisplayAdjustments());
}
我之前文章也讲过,ContextImpl创建是在 ActivityThread 创建时调用getSystemContext方法进行创建的
public ContextImpl getSystemContext() {
synchronized (this) {
if (mSystemContext == null) {
mSystemContext = ContextImpl.createSystemContext(this);
}
return mSystemContext;
}
}
static ContextImpl createSystemContext(ActivityThread mainThread) {
创建LoadedApk
LoadedApk packageInfo = new LoadedApk(mainThread);
创建ContextImpl
ContextImpl context = new ContextImpl(null, mainThread,
packageInfo, null, null, 0, null, null, Display.INVALID_DISPLAY);
context.mResources.updateConfiguration(context.mResourcesManager.getConfiguration(),
context.mResourcesManager.getDisplayMetrics());
return context;
}
我们在回到getResources方法 ,上面看到 packageInfo.getResources(mainThread); packageInfo就是LoadedApk这里在看下LoadedApk的getResources是如何实现的
public Resources getResources(ActivityThread mainThread) {
if (mResources == null) {
mResources = mainThread.getTopLevelResources(mResDir, mSplitResDirs, mOverlayDirs,
mApplicationInfo.sharedLibraryFiles, Display.DEFAULT_DISPLAY, this);
}
return mResources;
}
mResources 是通过 ActivityThread的getTopLevelResources方法获取的
Resources getTopLevelResources(String resDir, String[] splitResDirs, String[] overlayDirs,
String[] libDirs, int displayId, LoadedApk pkgInfo) {
return mResourcesManager.getResources(null, resDir, splitResDirs, overlayDirs, libDirs,
displayId, null, pkgInfo.getCompatibilityInfo(), pkgInfo.getClassLoader());
}
这里是 mResourcesManager 的getResources方法
public @NonNull Resources getResources(@Nullable IBinder activityToken,
@Nullable String resDir,
@Nullable String[] splitResDirs,
@Nullable String[] overlayDirs,
@Nullable String[] libDirs,
int displayId,
@Nullable Configuration overrideConfig,
@NonNull CompatibilityInfo compatInfo,
@Nullable ClassLoader classLoader) {
try {
Trace.traceBegin(Trace.TRACE_TAG_RESOURCES, "ResourcesManager#getResources");
final ResourcesKey key = new ResourcesKey(
resDir,
splitResDirs,
overlayDirs,
libDirs,
displayId,
overrideConfig != null ? new Configuration(overrideConfig) : null, // Copy
compatInfo);
classLoader = classLoader != null ? classLoader : ClassLoader.getSystemClassLoader();
return getOrCreateResources(activityToken, key, classLoader);
} finally {
Trace.traceEnd(Trace.TRACE_TAG_RESOURCES);
}
}
private @NonNull Resources getOrCreateResources(@Nullable IBinder activityToken,
@NonNull ResourcesKey key, @NonNull ClassLoader classLoader) {
synchronized (this) {
if (DEBUG) {
Throwable here = new Throwable();
here.fillInStackTrace();
Slog.w(TAG, "!! Get resources for activity=" + activityToken + " key=" + key, here);
}
if (activityToken != null) {
final ActivityResources activityResources =
getOrCreateActivityResourcesStructLocked(activityToken);
// Clean up any dead references so they don't pile up.
ArrayUtils.unstableRemoveIf(activityResources.activityResources,
sEmptyReferencePredicate);
// Rebase the key's override config on top of the Activity's base override.
if (key.hasOverrideConfiguration()
&& !activityResources.overrideConfig.equals(Configuration.EMPTY)) {
final Configuration temp = new Configuration(activityResources.overrideConfig);
temp.updateFrom(key.mOverrideConfiguration);
key.mOverrideConfiguration.setTo(temp);
}
ResourcesImpl resourcesImpl = findResourcesImplForKeyLocked(key);
if (resourcesImpl != null) {
if (DEBUG) {
Slog.d(TAG, "- using existing impl=" + resourcesImpl);
}
return getOrCreateResourcesForActivityLocked(activityToken, classLoader,
resourcesImpl);
}
// We will create the ResourcesImpl object outside of holding this lock.
} else {
// Clean up any dead references so they don't pile up.
ArrayUtils.unstableRemoveIf(mResourceReferences, sEmptyReferencePredicate);
// Not tied to an Activity, find a shared Resources that has the right ResourcesImpl
ResourcesImpl resourcesImpl = findResourcesImplForKeyLocked(key);
if (resourcesImpl != null) {
if (DEBUG) {
Slog.d(TAG, "- using existing impl=" + resourcesImpl);
}
return getOrCreateResourcesLocked(classLoader, resourcesImpl);
}
// We will create the ResourcesImpl object outside of holding this lock.
}
}
// If we're here, we didn't find a suitable ResourcesImpl to use, so create one now.
ResourcesImpl resourcesImpl = createResourcesImpl(key);
synchronized (this) {
ResourcesImpl existingResourcesImpl = findResourcesImplForKeyLocked(key);
if (existingResourcesImpl != null) {
if (DEBUG) {
Slog.d(TAG, "- got beat! existing impl=" + existingResourcesImpl
+ " new impl=" + resourcesImpl);
}
resourcesImpl.getAssets().close();
resourcesImpl = existingResourcesImpl;
} else {
// Add this ResourcesImpl to the cache.
mResourceImpls.put(key, new WeakReference<>(resourcesImpl));
}
final Resources resources;
if (activityToken != null) {
resources = getOrCreateResourcesForActivityLocked(activityToken, classLoader,
resourcesImpl);
} else {
resources = getOrCreateResourcesLocked(classLoader, resourcesImpl);
}
return resources;
}
}
今天的文章getResources()详解分享到此就结束了,感谢您的阅读,如果确实帮到您,您可以动动手指转发给其他人。
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