串口是常用的计算机与外部串行设备之间的数据传输通道,由于串行通信方便易行,所以应用广泛。我们可以利用Windows API 提供的通信函数编写出高可移植性的串行通信程序。本实例介绍在Visual C++6.0下如何利用Win32 API 实现串行通信程序。程序编译运行后的界面效果如图一所示:
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一、实现方法
在Win16中,可以利用OpenComm()、CloseComm()和WriteComm()等函数打开、关闭和读写串口。但在Win32中,串口和其他通信设备均被作为文件处理,串口的打开、关闭和读写等操作所用的API函数与操作文件的函数相同。可通过CreateFile()函数打开串口;通过CloseFile()函数关闭串口;通过DCB结构、CommProp()、GetCommProperties()、SetCommProperties()、GetCommState()及SetCommState()等函数设置串口状态,通过函数ReadFile()和WritFile()等函数读写串口。下面来详细介绍其实现原理。
对于串行通信设备,Win32 API支持同步和异步两种I/O操作。同步操作方式的程序设计相对比较简单,但I/O操作函数在I/O操作结束前不能返回,这将挂起调用线程,直到I/O操作结束。异步操作方式相对要复杂一些,但它可让耗时的I/O操作在后台进行,不会挂起调用线程,这在大数据量通信的情况下对改善调用线程的响应速度是相当有效的。异步操作方式特别适合同时对多个串行设备进行I/O操作和同时对一个串行设备进行读/写操作。
串行设备的初始化
串行设备的初始化是利用CreateFile()函数实现的。该函数获得串行设备句柄并对其进行通信参数设置,包括设置输出/接收缓冲区大小、超时控制和事件监视等。 例如下面的代码实现了串口的初始化:
//串行设备句柄; HANDLE hComDev=0; //串口打开标志; BOOL bOpen=FALSE; //线程同步事件句柄; HANDLE hEvent=0; DCB dcb; COMMTIMEOUTS timeouts; //设备已打开 if(bOpen) return FALSE; //打开COM1 if((hComDev=CreateFile(“COM1”,GENERICREAD|GENERICWRITE,0,NULL,OPENEXISTING,FILEATTRIBUTENORMAL,NULL))==INVALIDHANDLEVALUE) return FALSE; //设置超时控制 SetCommTimeouts(hComDev,&timeouts); //设置接收缓冲区和输出缓冲区的大小 SetupComm(hComDev,1024,512); //获取缺省的DCB结构的值 GetCommState(hComDev,&dcb); //设定波特率为9600 bps dcb.BaudRate=CBR9600; //设定无奇偶校验 dcb.fParity=NOPARITY; //设定数据位为8 dcb.ByteSize=8; //设定一个停止位 dcb.StopBits=ONESTOPBIT; //监视串口的错误和接收到字符两种事件 SetCommMask(hComDev,EVERR|EVRXCHAR); //设置串行设备控制参数 SetCommState(hComDev,&dcb); //设备已打开 bOpen=TRUE; //创建人工重设、未发信号的事件 hEvent=CreateEvent(NULL,FALSE,FALSE, “WatchEvent”); //创建一个事件监视线程来监视串口事件 AfxBeginThread(CommWatchProc,pParam); }
在设置串口DCB结构的参数时,不必设置每一个值。首先读出DCB缺省的参数设置,然后只修改必要的参数,其他参数都取缺省值。由于对串口进行的是同步I/O操作,所以除非指定进行监测的事件发生,否则WaitCommEvent()函数不会返回。在串行设备初始化的最后要建立一个单独的监视线程来监视串口事件,以免挂起当前调用线程,其中pParam可以是一个对事件进行处理的窗口类指针。
如果要进行异步I/O操作,打开设备句柄时,CreateFile的第6个参数应增加FILEFLAGOVERLAPPED 标志。
数据发送
数据发送利用WriteFile()函数实现。对于同步I/O操作,它的最后一个参数可为NULL;而对异步I/O操作,它的最后一个参数必需是一个指向OVERLAPPED结构的指针,通过OVERLAPPED结构来获得当前的操作状态。
BOOL WriteComm(LPCVOID lpSndBuffer,DWORD dwBytesToWrite) { //lpSndBuffer为发送数据缓冲区指针, dwBytesToWrite为将要发送的字节长度 //设备已打开 BOOL bWriteState; //实际发送的字节数 DWORD dwBytesWritten; //设备未打开 if(!bOpen) return FALSE; bWriteState=WriteFile(hComDev,lpSndBuffer,dwBytesToWrite,&dwBytesWritten,NULL); if(!bWriteState || dwBytesToWrite!=dwBytesWritten) //发送失败 return FALSE; else //发送成功 return TRUE; }
数据接收
接收数据的任务由ReadFile函数完成。该函数从串口接收缓冲区中读取数据,读取数据前,先用ClearCommError函数获得接收缓冲区中的字节数。接收数据时,同步和异步读取的差别同发送数据是一样的。
DWORD ReadComm(LPVOID lpInBuffer,DWORD dwBytesToRead) { //lpInBuffer为接收数据的缓冲区指针, dwBytesToRead为准备读取的数据长度(字节数) //串行设备状态结构 COMSTAT ComStat; DWORD dwBytesRead,dwErrorFlags; //设备未打开 if(!bOpen) return 0; //读取串行设备的当前状态 ClearCommError(hComDev,&dwErrorFlags,&ComStat); //应该读取的数据长度 dwBytesRead=min(dwBytesToRead,ComStat.cbInQue); if(dwBytesRead>0) //读取数据 if(!ReadFile(hComDev,lpInBuffer,dwBytesRead,&dwBytesRead,NULL)) dwBytesRead=0; return dwBytesRead; }
事件监视线程
事件监视线程对串口事件进行监视,当监视的事件发生时,监视线程可将这个事件发送(SendMessage)或登记(PostMessage)到对事件进行处理的窗口类(由pParam指定)中。
UINT CommWatchProc(LPVOID pParam) { DWORD dwEventMask=0; //发生的事件; while(bOpen) { //等待监视的事件发生 WaitCommEvent(hComDev, &dwEventMask,NULL); if ((dwEventMask & EVRXCHAR)==EVRXCHAR) ……//接收到字符事件后,可以将此消息登记到由pParam有指定的窗口类中进行处理 if(dwEventMask & EVERR)==EVERROR) ……//发生错误时的处理 } SetEvent(hEvent); //发信号,指示监视线程结束 return 0; }
关闭串行设备
在整个应用程序结束或不再使用串行设备时,应将串行设备关闭,包括取消事件监视,将设备打开标志bOpen置为FALSE以使事件监视线程结束,清除发送/接收缓冲区和关闭设备句柄。
void CloseSynComm() { if(!bOpen) return; //结束事件监视线程 bOpen=FALSE; SetCommMask(hComDev,0); //取消事件监视,此时监视线程中的WaitCommEvent将返回 WaitForSingleObject(hEvent,INFINITE); //等待监视线程结束 CloseHandle(hEvent); //关闭事件句柄 //停止发送和接收数据,并清除发送和接收缓冲区 PurgeComm(hComDev,PURGETXABORT| PURGERXABORT|PURGETXCLEAR|PURGERXCLEAR); //关闭设备句柄 CloseHandle(hComDev); }
二、编程步骤
1、 启动Visual C++6.0,生成一个基于对话框的的应用程序,将该程序命名为“SerealCom”;
2、 按照图一的界面设计对话框,具体设置参见代码部分;
3、 使用Class Wizard为对话框的按钮添加鼠标单击消息响应函数;
4、 添加代码,编译运行程序。
1 #if !defined(_COMM_ACCESS_FUNCTIONS_AND_DATA) 2 #define _COMM_ACCESS_FUNCTIONS_AND_DATA 3 #if _MSC_VER > 1000 4 #pragma once 5 #endif // _MSC_VER > 1000 6 #define EVENTCHAR 0x0d 7 #define MAXBLOCKLENGTH 59 8 9 extern BYTE XwCom; 10 extern BYTE sCom1[5],sCom2[MAXBLOCKLENGTH+12]; 11 extern sCom3[MAXBLOCKLENGTH+12]; 12 extern BYTE opation; 13 extern short ComNum; 14 15 #define FC_DTRDSR 0x01 16 #define FC_RTSCTS 0x02 17 #define FC_XONXOFF 0x04 18 #define ASCII_BEL 0x07 19 #define ASCII_BS 0x08 20 #define ASCII_LF 0x0A 21 #define ASCII_CR 0x0D 22 #define ASCII_XON 0x11 23 #define ASCII_XOFF 0x13 24 25 class CComStatus 26 { 27 public: 28 HANDLE m_hCom; 29 BYTE m_bComId; 30 BYTE m_bByteSize; 31 BYTE m_bStopBits; 32 BYTE m_bParity; 33 DWORD m_dwBaudRate; 34 35 //WORD m_fChEvt; 36 37 char m_bEvtChar; 38 DWORD m_fBinary; 39 BOOL m_bConnected; 40 BOOL m_fXonXoff; 41 BOOL m_bFlowCtrl; 42 OVERLAPPED m_rdos; 43 OVERLAPPED m_wtos; 44 45 //functions 46 47 CComStatus(); 48 CComStatus(BYTE bComId,BYTE bByteSize,BYTE bStopBits,BYTE bParity, 49 DWORD dwBaudRate,/*WORD fChEvt,*/char bEvtChar,DWORD fBinary); 50 BOOL OpenConnection(); 51 BOOL CloseConnection(); 52 BOOL SetupConnection(); 53 BOOL IsConnected(); 54 }; 55 56 UINT CommWatchProc( LPVOID lpData ); 57 BOOL WriteCommBlock( CComStatus& comDev, LPSTR lpByte , DWORD dwBytesToWrite); 58 int ReadCommBlock(CComStatus& comDev,LPSTR lpszBlock, int nMaxLength ); 59 int ReadCommBlockEx(CComStatus& comDev,LPSTR lpszBlock, int nMaxLength,DWORD dwTimeOut); 60 #endif 61 62 /// 63 64 #include "stdafx.h" 65 #include "com232.h" 66 67 BYTE XwCom=0x40; 68 BYTE sCom1[5],sCom2[MAXBLOCKLENGTH+12],sCom3[MAXBLOCKLENGTH+12]; 69 BYTE opation; 70 short ComNum; 71 CComStatus::CComStatus() 72 { 73 m_hCom = NULL; 74 m_bComId = (char)ComNum;//COM1 75 m_bByteSize=8; 76 m_bStopBits=ONESTOPBIT; 77 m_bParity=NOPARITY; 78 m_dwBaudRate=9600; 79 m_bEvtChar=EVENTCHAR; 80 m_fBinary=1; 81 m_bConnected = FALSE; 82 m_bFlowCtrl = FC_XONXOFF ; 83 m_fXonXoff = FALSE; 84 } 85 86 CComStatus::CComStatus(BYTE bComId,BYTE bByteSize,BYTE bStopBits,BYTE bParity,DWORD dwBaudRate,/*WORD fChEvt,*/char bEvtChar,DWORD fBinary) 87 { 88 m_hCom = NULL; 89 m_bComId = bComId; 90 m_bByteSize=bByteSize; 91 m_bStopBits=bStopBits; 92 m_bParity=bParity; 93 m_dwBaudRate=dwBaudRate; 94 m_bEvtChar=bEvtChar; 95 m_fBinary=fBinary; 96 m_bConnected = FALSE; 97 m_bFlowCtrl = FC_XONXOFF ; 98 m_fXonXoff = FALSE; 99 } 100 101 BOOL CComStatus::OpenConnection() 102 { 103 char csCom[10]; 104 COMMTIMEOUTS CommTimeOuts ; 105 if((m_bComId < 0) || (m_bComId > 4)) 106 return FALSE;//从COM1到COM4 107 if(m_hCom)//if already open 108 return FALSE; 109 110 //OVERLAPPED包含异步I/O信息 111 112 m_rdos.Offset = 0; 113 m_rdos.OffsetHigh = 0; 114 m_rdos.hEvent = CreateEvent(NULL,TRUE,FALSE,NULL); 115 if(m_rdos.hEvent == NULL) 116 return FALSE; 117 m_wtos.Offset = 0; 118 m_wtos.OffsetHigh = 0; 119 m_wtos.hEvent = CreateEvent(NULL,TRUE,FALSE,NULL); 120 if(m_wtos.hEvent == NULL) 121 { 122 CloseHandle(m_rdos.hEvent); 123 return FALSE; 124 } 125 126 wsprintf(csCom,"COM%d",m_bComId); 127 128 m_hCom = CreateFile(csCom,GENERIC_READ | GENERIC_WRITE, 0,NULL, OPEN_EXISTING,ILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED,NULL); 129 130 if(m_hCom == INVALID_HANDLE_VALUE) { 131 //dwError = GetLastError(); 132 // handle error 133 return FALSE; 134 } 135 else 136 { 137 SetCommMask( m_hCom, EV_RXCHAR ) ; // get any early notifications 138 SetupComm( m_hCom, 4096, 4096 ) ; // setup device buffers 139 // purge any information in the buffer 140 141 PurgeComm( m_hCom, PURGE_TXABORT | PURGE_RXABORT |PURGE_TXCLEAR | PURGE_RXCLEAR ) ; 142 143 // set up for overlapped I/O 144 145 DWORD dwTemp = 1000 / (this->m_dwBaudRate / 8); 146 CommTimeOuts.ReadIntervalTimeout = 0xFFFFFFFF ; 147 CommTimeOuts.ReadTotalTimeoutMultiplier = 0;//((dwTemp > 0) ? dwTemp : 1); 148 CommTimeOuts.ReadTotalTimeoutConstant = 1000 ; 149 150 // CBR_9600 is approximately 1byte/ms. For our purposes, allow 151 // double the expected time per character for a fudge factor. 152 153 CommTimeOuts.WriteTotalTimeoutMultiplier =2*CBR_9600/this->m_dwBaudRate;//( npTTYInfo ) ; 154 CommTimeOuts.WriteTotalTimeoutConstant = 0;//1000 ; 155 156 SetCommTimeouts( m_hCom, &CommTimeOuts ) ; 157 } 158 if(!SetupConnection()) 159 { 160 CloseConnection(); 161 return FALSE; 162 } 163 EscapeCommFunction( m_hCom, SETDTR ); 164 m_bConnected = TRUE; 165 return TRUE; 166 } 167 168 BOOL CComStatus::CloseConnection() 169 { 170 if (NULL == m_hCom) 171 return ( TRUE ) ; 172 // set connected flag to FALSE 173 m_bConnected = FALSE; 174 // disable event notification and wait for thread 175 // to halt 176 SetCommMask( m_hCom, 0 ) ; 177 EscapeCommFunction( m_hCom, CLRDTR ) ; 178 // purge any outstanding reads/writes and close device handle 179 PurgeComm( m_hCom, PURGE_TXABORT | PURGE_RXABORT | PURGE_TXCLEAR | PURGE_RXCLEAR ) ; 180 CloseHandle( m_hCom ) ; 181 m_hCom = NULL; 182 183 // change the selectable items in the menu 184 185 CloseHandle(m_rdos.hEvent); 186 CloseHandle(m_wtos.hEvent); 187 return ( TRUE ) ; 188 } 189 190 BOOL CComStatus::SetupConnection() 191 { 192 BOOL fRetVal ; 193 BYTE bSet ; 194 DCB dcb ; 195 if(m_hCom == NULL) 196 return FALSE; 197 dcb.DCBlength = sizeof( DCB ) ; 198 GetCommState( m_hCom, &dcb ) ; 199 dcb.BaudRate = this->m_dwBaudRate; 200 dcb.ByteSize = this->m_bByteSize; 201 dcb.Parity = this->m_bParity; 202 dcb.StopBits = this->m_bStopBits ; 203 dcb.EvtChar = this->m_bEvtChar ; 204 // setup hardware flow control 205 bSet = (BYTE) ((m_bFlowCtrl & FC_DTRDSR) != 0) ; 206 dcb.fOutxDsrFlow = bSet ; 207 if (bSet) 208 dcb.fDtrControl = DTR_CONTROL_HANDSHAKE ; 209 else 210 dcb.fDtrControl = DTR_CONTROL_ENABLE ; 211 bSet = (BYTE) ((m_bFlowCtrl & FC_RTSCTS) != 0) ; 212 dcb.fOutxCtsFlow = bSet ; 213 if (bSet) 214 dcb.fRtsControl = RTS_CONTROL_HANDSHAKE ; 215 else 216 dcb.fRtsControl = RTS_CONTROL_ENABLE ; 217 // setup software flow control 218 bSet = (BYTE) ((m_bFlowCtrl & FC_XONXOFF) != 0) ; 219 dcb.fInX = dcb.fOutX = bSet ; 220 dcb.XonChar = ASCII_XON ; 221 char xon = ASCII_XON ; 222 dcb.XoffChar = ASCII_XOFF ; 223 char xoff = ASCII_XOFF ; 224 dcb.XonLim = 100 ; 225 dcb.XoffLim = 100 ; 226 // other various settings 227 dcb.fBinary = TRUE ; 228 dcb.fParity = TRUE ; 229 fRetVal = SetCommState( m_hCom, &dcb ) ; 230 return ( fRetVal ) ; 231 } // end of SetupConnection() 232 233 BOOL CComStatus::IsConnected() 234 { 235 return m_bConnected; 236 } 237 238 UINT CommWatchProc( LPVOID lpData ) 239 { 240 DWORD dwEvtMask ; 241 //NPTTYINFO npTTYInfo = (NPTTYINFO) lpData ; 242 OVERLAPPED os ; 243 int nLength ; 244 //BYTE abIn[ MAXBLOCK + 1] ; 245 246 CComStatus * pCom = (CComStatus *)lpData; 247 memset( &os, 0, sizeof( OVERLAPPED ) ) ; 248 // create I/O event used for overlapped read 249 250 os.hEvent = CreateEvent( NULL, // no security 251 TRUE, // explicit reset req 252 FALSE, // initial event reset 253 NULL ) ; // no name 254 255 if (os.hEvent == NULL) 256 { 257 MessageBox( NULL, "Failed to create event for thread!", "TTY Error!",MB_ICONEXCLAMATION | MB_OK ) ; 258 return ( FALSE ) ; 259 } 260 if (!SetCommMask( pCom->m_hCom, EV_RXCHAR )) 261 return ( FALSE ) ; 262 char buf[256]; 263 while ( pCom->m_bConnected ) 264 { 265 dwEvtMask = 0 ; 266 WaitCommEvent( pCom->m_hCom, &dwEvtMask, NULL ); 267 if ((dwEvtMask & EV_RXCHAR) == EV_RXCHAR) 268 { 269 if ((nLength = ReadCommBlock( *pCom, (LPSTR) buf, 255 ))) 270 { 271 //WriteTTYBlock( hTTYWnd, (LPSTR) abIn, nLength ) ; 272 buf[nLength]='\0'; 273 AfxMessageBox(buf); 274 } 275 } 276 } 277 CloseHandle( os.hEvent ) ; 278 return( TRUE ) ; 279 } // end of CommWatchProc() 280 281 int ReadCommBlock(CComStatus& comDev,LPSTR lpszBlock, int nMaxLength ) 282 { 283 BOOL fReadStat ; 284 COMSTAT ComStat ; 285 DWORD dwErrorFlags; 286 DWORD dwLength; 287 DWORD dwError; 288 289 char szError[ 10 ] ; 290 291 // only try to read number of bytes in queue 292 293 ClearCommError( comDev.m_hCom, &dwErrorFlags, &ComStat ) ; 294 dwLength = min( (DWORD) nMaxLength, ComStat.cbInQue ) ; 295 296 if (dwLength > 0) 297 { 298 fReadStat = ReadFile( comDev.m_hCom, lpszBlock,dwLength, &dwLength, &(comDev.m_rdos) ) ; 299 if (!fReadStat) 300 { 301 if (GetLastError() == ERROR_IO_PENDING) 302 { 303 OutputDebugString("\n\rIO Pending"); 304 while(!GetOverlappedResult( comDev.m_hCom ,&(comDev.m_rdos), &dwLength, TRUE )) 305 { 306 dwError = GetLastError(); 307 if(dwError == ERROR_IO_INCOMPLETE) 308 // normal result if not finished 309 continue; 310 else 311 { 312 // an error occurred, try to recover 313 wsprintf( szError, "<CE-%u>", dwError ) ; 314 ClearCommError( comDev.m_hCom , &dwErrorFlags, &ComStat ) ; 315 break; 316 } 317 } 318 } 319 else 320 { 321 // some other error occurred 322 dwLength = 0 ; 323 ClearCommError( comDev.m_hCom , &dwErrorFlags, &ComStat ) ; 324 } 325 } 326 } 327 return ( dwLength ) ; 328 } // end of ReadCommBlock() 329 330 int ReadCommBlockEx(CComStatus& comDev,LPSTR lpszBlock, int nMaxLength,DWORD dwTimeOut) 331 { 332 LPSTR lpOffset=lpszBlock; 333 int nReadCount = 0; 334 char chBuf; 335 //time_t beginTime,endTime; 336 if(!comDev.m_hCom) 337 return 0; 338 if(dwTimeOut <= 0) 339 return 0; 340 MSG msg; 341 //time(&beginTime); 342 DWORD dwLastTick,dwNowTick,dwGoneTime; 343 dwGoneTime = 0; 344 dwLastTick = GetTickCount(); 345 dwNowTick = dwLastTick; 346 // double diftime; 347 do 348 { 349 if(PeekMessage(&msg,NULL,0,0,PM_REMOVE)) 350 { 351 ::TranslateMessage(&msg); 352 ::DispatchMessage(&msg); 353 } 354 if(ReadCommBlock(comDev,&chBuf,1) > 0) 355 { 356 //TRACE("----get a char----\n"); 357 *lpOffset = chBuf; 358 lpOffset ++; 359 nReadCount ++; 360 } 361 dwNowTick = GetTickCount(); 362 if(dwNowTick < dwLastTick) 363 { 364 dwLastTick = dwNowTick; 365 } 366 367 dwGoneTime = dwNowTick - dwLastTick; 368 369 //TRACE("gon time = %lu\n",dwGoneTime); 370 371 }while((nReadCount < nMaxLength) && (dwGoneTime < dwTimeOut)); 372 return (nReadCount); 373 }//end ReadCommBlockEx 374 375 BOOL WriteCommBlock( CComStatus& comDev, LPSTR lpByte , DWORD dwBytesToWrite) 376 { 377 BOOL fWriteStat ; 378 DWORD dwBytesWritten ; 379 DWORD dwErrorFlags; 380 DWORD dwError; 381 DWORD dwBytesSent=0; 382 COMSTAT ComStat; 383 384 char szError[ 128 ] ; 385 386 fWriteStat = WriteFile( comDev.m_hCom , lpByte, dwBytesToWrite,&dwBytesWritten, &( comDev.m_wtos) ) ; 387 if (!fWriteStat) 388 { 389 if(GetLastError() == ERROR_IO_PENDING) 390 { 391 while(!GetOverlappedResult( comDev.m_hCom,&(comDev.m_wtos), &dwBytesWritten, TRUE )) 392 { 393 dwError = GetLastError(); 394 if(dwError == ERROR_IO_INCOMPLETE) 395 { 396 // normal result if not finished 397 dwBytesSent += dwBytesWritten; 398 continue; 399 } 400 else 401 { 402 // an error occurred, try to recover 403 wsprintf( szError, "<CE-%u>", dwError ) ; 404 ClearCommError( comDev.m_hCom, &dwErrorFlags, &ComStat ) ; 405 break; 406 } 407 } 408 dwBytesSent += dwBytesWritten; 409 if( dwBytesSent != dwBytesToWrite ) 410 wsprintf(szError,"\nProbable Write Timeout: Total of %ld bytes sent", dwBytesSent); 411 else 412 wsprintf(szError,"\n%ld bytes written", dwBytesSent); 413 OutputDebugString(szError); 414 } 415 else 416 { 417 // some other error occurred 418 ClearCommError( comDev.m_hCom, &dwErrorFlags, &ComStat ) ; 419 return ( FALSE ); 420 } 421 } 422 return ( TRUE ) ; 423 } // end of WriteCommBlock()
四、小结
以上给出了用Win32 API设计串行通信的基本思路,在实际应用中,我们可以利用Win32 API设计出满足各种需要的串行通信程序。
欢迎各位电子爱好者转载。
PS原文出自http://soft.yesky.com/50/2214050_2.shtml
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