Beam beam = new Beam(beamType);//是钢梁属性
beam = new Beam(st, ed);//当前钢梁 起点终点
beam.Profile.ProfileString = profile;//截面
beam.Class = color;//等级
beam.Name = name;//名称
beam.Material.MaterialString = material;//材料
beam.Finish = 1.ToString();//完成
beam.PartNumber.Prefix = partprefix;//零件前缀
beam.PartNumber.StartNumber = partStartnumber;//零件编号
beam.AssemblyNumber.Prefix = assemblypredix;//构件前缀
beam.AssemblyNumber.StartNumber = assStartnumber;//构件编号
beam.Position.Depth = depth;//构件垂直方向位置
beam.Position.DepthOffset = depthoffest;//位置偏移
beam.Position.Rotation = rotation;//旋转位置
beam.Position.RotationOffset = rotationoffest;//位置偏移
beam.Position.Plane = planeEnum;//水平方向位置
beam.Position.PlaneOffset = planeoffest;//位置偏移
beam.StartPointOffset.Dx = stx;//起点偏移
beam.StartPointOffset.Dy = sty;//起点偏移
beam.StartPointOffset.Dz = stz;//起点偏移
beam.EndPointOffset.Dx = edx;//终点偏移
beam.EndPointOffset.Dy = edy;//终点偏移
beam.EndPointOffset.Dz = edz;//终点偏移
beam.DeformingData.Angle = waringst;//扭曲起点
beam.DeformingData.Angle2 = waringed;//扭曲终点
beam.DeformingData.Cambering = cambering;//起拱
beam.DeformingData.Shortening = shorting;//减短
beam.Insert();
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